![]() ![]() (Image credit: Cole Martin / Windows Central) Your park can be as neatly organized or as chaotically controlled as you'd like. It only takes one impossification point to customize employees, but improving your shops takes two while flat/thrill rides and rollercoasters both require five. As your park increases its fun rating the points generated will allow for a certain number of Impossification points. Launch pads, animated kraken limbs, launching your guests into the air strapped into discs, customizable mascots, even the dang janitors can be impossified as long as you’ve got the fun rating to earn it.Ī pencil is visible at the top right of your screen throughout your playtime. This can mean adding unique elements to roller coasters, such as the aforementioned cannons, or unique railing that can allow your coaster to traverse water features like lakes and ponds. With the help of a plucky engineer named Sophia, players can impossify nearly everything within the confines of their theme park. Impossification also plays a major role early on, with players learning the ins and outs of bringing their theme park to life. It's during these missions that players get a grasp on park management basics along with the ins and outs of roller coaster construction. Early chapters in the campaign are a stand-in for a tutorial, and even players who want to just enjoy the game’s sandbox mode should consider finishing at least the first 3 missions. Park Beyond features a full campaign with 8 different chapters where players will face the challenges of running theme parks with different conditions that they will need to overcome in order to move on. Both are willing to invest in your big ideas, albeit one will give you cannons and the other just gives you money. After folding one of these ideas into a paper airplane and chucking it out the window, it finds itself at the feet of Blaize, the plucky thrill seeker who puts our protagonist in a chance meeting with amusement park enthusiast Phil and tight-lipped CEO Izzy. The story begins with players in control of a bright-eyed creative person who spends their day sketching out seemingly impossible rollercoaster ideas. It was nice to see that despite being a menu-heavy genre, Limbic managed to create a management simulator for Xbox where the control scheme was easy to learn and the menus were not cluttered.Ĭan you impossify a shop? We were going to find out. ![]() Limbic’s history with creating strategy and simulators for consoles in the past, however, translates to a smoother controller experience with Park Beyond than I was originally expecting. Simulators and controllers, simply put, do not get along. I’ve got a long and complicated history with playing the simulator genre with a controller on a console, and in general, I tend to stress about that element of gameplay when I pick up a new management simulator. The developers for Park Beyond, Limbic Entertainment, were previously responsible for the comedic dictator simulator known as Tropico 6. ![]() Platforms: Xbox Series X|S, Playstation 5, PC ![]()
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